Ellinogermaniki Agogi (EA) is an educational organization of private law, officially recognized by the state. Established in 1995, the Research and Development Department of EA provides the test bed for research applications for the design, development and implementation of the research activities in education. The R&D Department acts therefore as an interface between the pedagogical research, the technological innovation and the school community. It focuses on the design, implementation and support of pedagogical and technological innovation in educational practice, both through internal research as well as through collaborations with numerous educational, research and commercial institutions in Europe and the world. EA is an institutional member of EDEN (European Distance Education Network), of STEDE (Science Teacher Education Development in Europe), of ECSITE (European Network of Science Centres and Museums) Network and a partner school of the German Excellence Network of STEM Schools “MINT-EC”.
The work of the R&D Department which currently employs 15 full time researchers (7 PhD level, 8 MSc) focuses also on the following areas:
- Development of methodologies and empirical research to investigate processes of learning and knowledge acquisition in various subject matter areas (physics, mathematics, biology, history, etc.);
- Design and development of educational learning scenarios based on the concept of storytelling, which has been developed and tested in various EU projects and applied within European educational communities;
- Cooperation and collaboration with Universities, research centers, museums and private companies for the development and testing of educational material and software, using virtual and augmented reality;
- Collaboration with computer science departments and artificial intelligence labs for the development of computational models and AI learning systems;
- Design of technology-supported learning environments.
EA has a very strong vision-generated interest and rich research and development activity in the fields of Inquiry Based Science Education (IBSE), Project Based Learning (PBL), and STEM education in combination with digital, online based learning environments and tools that use virtual reality, augmented reality and story-based education. EA is continuously modernizing STEM education by promoting and creating user-driven learning environments for students and offering numerous opportunities for teachers’ professional development to be prepared and thrive in the landscape of unprecedented challenges and opportunities in the 21st century. Under this approach, EA has taken up the challenge to embed innovative pedagogical practice that effectively uses a range of ICTs in STEM classrooms, as well as driving up student academic outcomes across the school. Moreover, a large range of previous projects were focused on developing and implementing technological tools which leverage both digital science repositories and IBSE/PBL learning. As part of this, EA has developed numerous scenarios for STEM education in which participators live their learning experience in every place.